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Assassins - Ultimate CD Games Collection 4
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Assassins 4 (1999)(Weird Science).iso
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puzzles
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crazyball.doc
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Text File
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1992-09-02
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2KB
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43 lines
CRAZYBALL
---------
BY
--
M.KNIGHT
--------
CRAZYBALL is perhaps what Marbellous could have been ( good
? or bad ? ).
Anyway the object of the game is simple. Move the ball
to the exit and move on to the next screen avoiding hazards
along the way.
To aid in your quest you have a choice of two deflectors
which will redirect the ball as indicated by its markings.
for example if the ball is travelling right and strikes
shield a it is deflected upwards, if travelling left it is
deflected downwards as indicated by the shield markings.
To activate the exit all switches must first be destroyed by
rolling CRAZYBALL over them , only then will the exit allow
you to actually enter. Each time a switch is destroyed you
gain a life , but you will need every life you can get your
hands on.
You start with six lives but try not to waste too many .
The play field cosists of a grid with an entry point about
midway along the bottom row. Here is where CRAZYBALL is
launched. Move the red cursoe to an empty square and select
which deflector to install by pressing the left or right
mouse button. The deflectors are indicated on screen so
think about which direction the arrows point.
After selecting a deflector a CRAZYBALL will be released.
Deflectors may be positioned on empty tiles or a tile
already occupied by a deflector but that is your lot.
M. Knight
100 The Stour
Daventry
Northants
NN11 4PS